The video I’m making as my final project is based on the words strong and cyclical, and it’s about animated ants turning into real rocks turning into piles of rocks, forever. It’s inspired by the tenacity of ants and the longevity of rocks, though I also drew inspiration from ant death spirals.
I apologize in advance if you were hoping to make sense of this.
so, here’s what I’ve been doing lately. Continue reading Working with FinalCut Pro (and Flash)
I watched this TEDtalk for class, and it was an interesting look into the different ways people think about graphic design. Continue reading Thoughts on TEDtalk: Marian Bantjes
It’s been a while since I last posted, but I should talk about what I worked on before spring break! Our assignment was essentially to invent a new letter of the alphabet, and then render it in Helvetica and Baskerville using Adobe Illustrator. Here are mine. I like how they ended up with regards to blending in with the rest of the alphabet, but I think I could tweak the capital form a little bit. Particularly in Helvetica, it’s a little bit top heavy and needs to be more distinguished from the letter P. A possible redesign is under the cut, for those interested! Continue reading Letterforms in Illustrator
I’m new to vector programs in general, so working with Illustrator has been interesting. There’s definitely a wider range of things possible than I had expected, but it’s still weird how different everything is from photoshop. Case in point, this pattern I tried making earlier. I’m satisfied with how it looks in Illustrator, but when I export things containing it you can see the seams where it repeats, so I’ll need to figure out how that works.
Here’s my final image! I like how this turned out for the most part, although I may go back and make the frame more realistic, I can’t decide. I may also add reflections to make the screen look more like glass, but I can’t decide how to go about that. I drew the monsters in from scratch, and the frame is a modified version of oneI created using “render frame” (Filter>Render>Picture Frame…), but the original images for the background and the sludge textures are under the cut.